@startuml
sprite $unlock [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000000000000279BBA7200000000000
0000000000000000000000000003CFFFFFFFFC3000000000
000000000000000000000000007FFFFFFFFFFFF900000000
0000000000000000000000000AFFFFFFFFFFFFFFB0000000
0000000000000000000000008FFFFFFFEEFFFFFFF9000000
000000000000000000000003FFFFFE610016EFFFFF400000
00000000000000000000000CFFFFC10000001CFFFFC00000
00000000000000000000002FFFFE1000000001DFFFF30000
00000000000000000000007FFFF600000000005FFFF80000
0000000000000000000000AFFFF100000000000FFFFB0000
0000000000000000000000BFFFE000000000000DFFFC0000
0000000000000000000000CFFFD000000000000CFFFD0000
0000000000000000000000CFFFD000000000000CFFFD0000
0000000000000000000000CFFFD000000000000CFFFD0000
0000000000000000000000CFFFD000000000000CFFFD0000
0000035555555555555555DFFFE554000000000CFFFD0000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFD00000000CFFFD0000
0003FFFFFFFFFFFFFFFFFFFFFFFFFFF60000000BFFFC0000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF700000002BBB30000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000000
0002FFFFFFFFFFFFFFFFFFFFFFFFFFF50000000000000000
00008FFFFFFFFFFFFFFFFFFFFFFFFFB00000000000000000
000001333333333333333333333332000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_UNLOCK(_alias) ENTITY(rectangle,black,unlock,_alias,FA UNLOCK)
!define FA_UNLOCK(_alias, _label) ENTITY(rectangle,black,unlock,_label, _alias,FA UNLOCK)
!define FA_UNLOCK(_alias, _label, _shape) ENTITY(_shape,black,unlock,_label, _alias,FA UNLOCK)
!define FA_UNLOCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,unlock,_label, _alias,FA UNLOCK)
skinparam folderBackgroundColor<<FA UNLOCK>> White
@enduml